Friday, February 7All That Matters

Wide as an ocean and deep as a puddle…but also the most fun I’ve had in gaming

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Wide as an ocean and deep as a puddle…but also the most fun I’ve had in gaming

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39 Comments

  • Deep as a puddle in what sense? Lore wise these are some very large games. Specifically elder scrolls. In terms of what you can do/actually alter in terms of story? Now that would make more sense. But it also is kinda necessary. Since these are series’ and aren’t like mass effect or dragon age, and are game series’ meant to be jumped in at any time, and not force you to start at the beginning, you can’t really change a whole lot. Sure you can choose “good guy or bad guy wins, choose” and a handful of other side quest endings, but they don’t really change anything other than maybe what rewards you get rather than lasting consequences.

  • Fallout New Vegas was my favorite of the franchise, though I’m still playing F76. New Vegas is pretty complex and having spent a lot of time in that area the landscape was super realistic

  • “Deep as a puddle”…

    As if fallout doesn’t have near constant discussions of every tiny detail of the lore. Hardly matters which one.

    And for skyrim, its deep in its own way. May not have you pondering moral dilemmas such as “should I nuke megaton”, but the world building alone makes it easy to get lost your own adventure.

  • Troll post or you’re just clueless

    F4 has good gameplay and Skyrim does for its time. You can’t compare 2011 game vs elden ring for example. It’s just different.

    Lore wise the games are the gold standard for great world building. I don’t know of any other video game universe as compelling, maybe mass effect

  • The Elder Scrolls have been on the easy and puddle side of mechanics since Morrowind at the very least (less familiar with Arena and Daggerfall), and the saving grace of the series was always its fairly unique implementation of its open world and extensive lore.

    You can argue about perks vs attributes until you’re blue in the face, but it doesn’t change that there is basically no build variety unless you’re actively playing badly built characters. Melee characters always have strength as their primary stat in Morrowind / Oblivion, and they always invest perks in whatever skill they’re using in Skyrim. Repeat this for whatever playstyle you’re favoring.

    Creating spells could be fun, but the mechanics of the spells themselves were rarely anything to take notice of, and just ended up patching the horrible spell selection in the base game in the best case scenario, and horribly imbalanced in the worst.

    ​

    Morrownid, Oblivion and Skyrim are all very shallow on a mechanical level. But they are fun games for what they are.

  • I guess games are what you make of it, because I’d call games like Assassin’s Creed Odyssey “wide as an ocean, deep as a puddle”, but not a Bethesda RPG. In Assassin’s Creed, you might find a cool building on an island, and it’s just set dressing with box you can interact with to get a few coins. In Skyrim, you might find a random tower and discover a whole hidden dungeon in the basement that takes you 2 hours to clear.

  • I played the crap out of Skyrim every release. My favourite game of all time. I have only recently found mods and oh my god it’s sucked me in all over again, like a fourth edition.

  • How can people still shit on Skyrim… The subs has like 1.5mill people one of the largest for any single player game that came out more than a decade ago.. so clearly they won’t agree with this.

    I wouldn’t say “deep as puddle” more like simple and sometimes simple is what people need. Also tes skyrim came out in 2011…. The amount of lore in that game alone is astounding vs any other game I ever played. There are some cool quests in the game too. One involves a redguard woman and Bethesda put so many clues for both sides it’s actually pretty deep if you think about it.

    Fallout has lore too. Oxhorn does fallout lore videos and each video can be 30min based on story or location…. Tell me what game has this where people can play the game for over a decade and make lore videos for a single location and still find little secrets… Gameplay is simple in regards to Skyrim but that’s not a bad thing for a 2011 game. People who complain about Skyrim combat sure, but we will most likely see it be improved like from fo3 gunplay to fallout 4…

  • Guys, guys, guys. I think they are talking about game mechanics when they’re saying “shallow as a puddle”. Some people don’t want to read a thick nobel or do criminal scene investigation when they’re playing their video games. I agree that while you can play these games exploring many locations and lores for hundreds of hours, the upgrades, weapon selection and tactical options may not be diverse enough to stop them from being predictable during that time.

  • We must not have played the same fallouts

    I have played 1-4 and it has some of the deepest lore of any video game I have ever played.

    On that note, I don’t like elder scrolls as much, but that game has a massive amount of lore also.

    Gameplay wise, fallout is also deep. 1 and 2 had an rpg system that devs today still strive to recreate, 3 has so much potential for exploration that even now, after almost 500 hrs in the game I still find new areas and environmental story telling.

    Fallout New Vegas is not even something I need to argue over, imo it’s the best game of all time, and is very deep in many ways.

    Fallout 4 is the only game I assume you have played, but even the fallout 4 is pretty deep. The story is shallow imo, but the world is great, though not as good as 3. The crafting systems are absolutely amazing though. From the gun customization to base building, it just works. Fallout 4 is the only game that *could* be considered what you claim.

  • Oh no. Not me being convinced I want to play these games yet again. At least I managed to beat fallout. I’ve played Skyrim a dozen times and never completed the main story

  • If you take the time to actually read the stuff you pick up in Skyrim you’ll find that the lore is insanely rich and well put together. The game even has easter eggs in the game based on its own books. Oblivion was even better, much deeper lore and longer books.

    It all depends on how you play the games.

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