I’m not a lawyer, but I’m guessing there’s a way he wasted money and got it back tax-free. Kinda like how people donate money to their own organization and write it off.
I imagine realistically most is in r&d for the hardware. Since they are always going on about how much they have done with different headsets. The sad thing is that what they are showing on the software side is just bad.
The money was spent trying to take tech that’s still 5 years away from being affordable and getting into everyone’s hands. Consequently the ONLY good thing to come from meta was the Quest 2- which did provide an affordable entry level VR option.
Had he focused on that, leaned into what he did right, then he would have HTC and Valve Index trying to come up with affordable solutions… but he didn’t. He wanted to make the grand vision happen, but that means a much more expensive headset which puts him at a distinct disadvantage.
At the end of the day though they have accumulated quite a bit of proprietary software they can license out if (and when) Zuck realizes he can’t pull this off.
Should be noted that cdpr is a Polish company. I know Polish people and they say the average wage back home is much less compared to average wages of other countries.
I wonder if they’re counting Oculus’s operating costs. Facebook did buy Oculus for 2 billion, and they’ve had to take on the costs of running and future development from them.
They wanted to start fron scratch from what I heard, software and hardware…..for some reason, vr chat is better than that, and literally anyone can use it, even on desktop, don’t even need a headset
They are paying for time. It takes millions spread across half a decade to develop an incredible game. They are trying to take moonshot tech like foveated rendering for vr and get it pushed out within a year or two. They are developing entirely new hardware systems and not just software, the actual metaverse software you see is a small portion of the metaverse budget. You can get something done well, fast, or cheap. They are going for well and fast. Say what you will about Meta as a whole, they are getting slowly pushed out of their mobile data collection space while google and apple can still capitalize on their platforms. Meta as a business is getting hit from a a few different directions at once. They get far too much criticism on the Metaverse spending. The spending is being simplified into that software demo, that’s a pittance of where the 15 Billion is being spent.
That’s not an apples to apples comparison. Meta doesn’t belong in that group. They spent so much of that money on hardware, software development, and buying dev studios to seed the ecosystem with content ( and people still complain there’s not enough content.)
I asked this a lot and never got a good answer until I saw Marques Brownlee’s video on some of the new features of the Quest Pro. Quite phenomenal stuff, go watch it if you have this qurstion. They’ve just done such a trash job at marketing the thing that EVERYONE is confused about it. Most of that money has probably gone into R&D tbh
Reminded me of the Canadian government spending $54 Million of our tax dollars to make an App that a single dev made for free in 2 days (to prove how cheap it could’ve been done)
Weird to put 2 completely unrelated projects and their costs here.
Not that I believe the point you’re trying to make isn’t actually valid, it just seems like it would be more on point to put the costs of projects such as Second Life and VR Chat.
I don’t know how much Second Life cost to develop, but VR chat is still in development, already seems to be in a better place than metaverse, and has raised $91million in funding so far (not all of it has been spent on it’s development yet, though)
Wasted on crap probably.
You know the little mutant somehow funneled it to himself.
Not like they can add more ads to Facebook, right?…..Right??
I’m not a lawyer, but I’m guessing there’s a way he wasted money and got it back tax-free. Kinda like how people donate money to their own organization and write it off.
I imagine realistically most is in r&d for the hardware. Since they are always going on about how much they have done with different headsets. The sad thing is that what they are showing on the software side is just bad.
Paying the benevolent hyper intelligent architect of the post singularity simulation we all live in, John Carmack’s salary.
Hardware, firmware, AND software though.
The money was spent trying to take tech that’s still 5 years away from being affordable and getting into everyone’s hands. Consequently the ONLY good thing to come from meta was the Quest 2- which did provide an affordable entry level VR option.
Had he focused on that, leaned into what he did right, then he would have HTC and Valve Index trying to come up with affordable solutions… but he didn’t. He wanted to make the grand vision happen, but that means a much more expensive headset which puts him at a distinct disadvantage.
At the end of the day though they have accumulated quite a bit of proprietary software they can license out if (and when) Zuck realizes he can’t pull this off.
Should be noted that cdpr is a Polish company. I know Polish people and they say the average wage back home is much less compared to average wages of other countries.
Art through adversity
Horizon Worlds did not cost 15 billions, those billions are spent in heavy R&D, hardware and software
They’re trying to build a metaverse from scratch and it needs to run on cheap headsets or only the rich will be able to use it.
I wonder if they’re counting Oculus’s operating costs. Facebook did buy Oculus for 2 billion, and they’ve had to take on the costs of running and future development from them.
The fact that The Witcher 3 was made on that budget in UNDER 4 YEARS! Is absolutely incredible.
Either he finessed that bag or he got finessed for that bag.
I would watch the Marques Brownlee review on Meta.
It’s a far better explanation and demo of what it can be, than what Zuck and his team have been able to create.
https://www.youtube.com/watch?v=CqkhjL3WvWQ
Hardware.
It went to eucalyptus hot towels and matcha lattes for their office employees.
Those billions were invested heavily in ruining Oculus Rift
They wanted to start fron scratch from what I heard, software and hardware…..for some reason, vr chat is better than that, and literally anyone can use it, even on desktop, don’t even need a headset
They are paying for time. It takes millions spread across half a decade to develop an incredible game. They are trying to take moonshot tech like foveated rendering for vr and get it pushed out within a year or two. They are developing entirely new hardware systems and not just software, the actual metaverse software you see is a small portion of the metaverse budget. You can get something done well, fast, or cheap. They are going for well and fast. Say what you will about Meta as a whole, they are getting slowly pushed out of their mobile data collection space while google and apple can still capitalize on their platforms. Meta as a business is getting hit from a a few different directions at once. They get far too much criticism on the Metaverse spending. The spending is being simplified into that software demo, that’s a pittance of where the 15 Billion is being spent.
That’s exactly what I was asking.
I really hope a documentary comes out soon.. I just don’t understand how it could cost that much gif VR zoom
I mean, Pokemon has grossed more than $120 **billion** since 1996, which is literally 1.5x as much as Mickey Mouse has grossed in a *century.*
And Game Freak can’t make a *single* polished 3D Pokemon game. Sc/Vi is already absolute trash.
I ❤ CD Project Red
Shitters clogged.
metaverse? obviously the LEGS.
Gta online is the first metaverse
vr games are some of the easiest games to make. You can go into Unity3d right now and have all the basic functions that vrchat has for free.
That Dude In The Last Pic Be Lookin’ Like Mark Zuckerberg 💀
That’s not an apples to apples comparison. Meta doesn’t belong in that group. They spent so much of that money on hardware, software development, and buying dev studios to seed the ecosystem with content ( and people still complain there’s not enough content.)
Damn, even Star Citizen spent money better then this.
Shit, PlayStation Home back on PS3 was a better version of Metaverse in every way.
kinda funny how the witcher had the lowest budget of all products mentioned, and is arguably the best one.
Mark Zuckerberg spent 15 billion on meta verse when I spent 0 dollars to download vrchat.
I asked this a lot and never got a good answer until I saw Marques Brownlee’s video on some of the new features of the Quest Pro. Quite phenomenal stuff, go watch it if you have this qurstion. They’ve just done such a trash job at marketing the thing that EVERYONE is confused about it. Most of that money has probably gone into R&D tbh
This is a really dumb post, meta is mostly spending their money doing r&d for VR and AR hardware
$15 billion for a wii game? Is there anyone here who can convince me it wasn’t something like money laundering?
Laundered
Didn’t he sell all the quest variations at huge losses?
Cayman islands
Gameing
It went to thousands of middle managers sitting in meetings talking about the future of the product.
And a team of 10 developers basically writing the infrastructure and core functionality of what sums up to be Second Life.
Reminded me of the Canadian government spending $54 Million of our tax dollars to make an App that a single dev made for free in 2 days (to prove how cheap it could’ve been done)
They shoulda just bought vr chat since it’s like the meta verse but better probley would only be a few billion
So I’m not crazy, I’m not the only one that thinks it’s super fucking shady that this 3D habbo hotel shit cost $15b
He used the money to destroy the money
Weird to put 2 completely unrelated projects and their costs here.
Not that I believe the point you’re trying to make isn’t actually valid, it just seems like it would be more on point to put the costs of projects such as Second Life and VR Chat.
I don’t know how much Second Life cost to develop, but VR chat is still in development, already seems to be in a better place than metaverse, and has raised $91million in funding so far (not all of it has been spent on it’s development yet, though)
Making major shareholders billionaires? I’ve always wondered about it too.
Can we just not talk about nor even mention metaverse and just let it die out already?
Imagine what CDPR could‘ve made out of Witcher 3 with 15 billion. The amount of gwent cards..