Damn now you’re going to attract all the “patient gamers” whose whole personality is to brag about how they wait 5 years to buy a game for £5 and have never bought a game full price.
Edit: They have arrived and in numbers I thought impossible.
Gotta laugh at those thinking this applies uniquely to new games and wondering when new games sold for less than 20$. Clearly this is referring to the fact that you should never buy new and wait until the game goes on sale.
Tbf, I do think the rather large increase in production cost warrants a price increase. I find the $60 for AAA game relatively fair. I can definitely be convinced to pay more than $20 for several indie games when it definitely seems worth it. Though I’m not even sure the classic $60 AAA game is even that common a thing now, feels like everything is “pay me $200 for some deluxe BS and then visit our shop to make the game playable”.
I mean this is a mixed bag. It’s like saying “never pay for streaming music, download it for free” or “never pay more than 10 dollars for a haircut.” The value is what the consumer places on it based on the experience. If it’s not worth 60 dollars to you then of course you won’t buy it, but others will happily pay that fee as they feel the experience is worth the cost. Sure games are expensive now, but we’ve also come leagues farther in game development than we were at in the era of Sega Genesis and Super Nintendo. Games are more complicated to make, especially when everyone online is a critic. There’s more work going into it that not a lot of people even think about when playing a game. I know for a fact I couldn’t do it and I know the majority of you guys couldn’t either. Give them some credit :/
$20 in 1990 would be $45.56 now. So if you’re buying games after they drop to $40 or when they’re on sale for the common $41.99/30% off sales price, then you’re effectively adhering to this. And smaller indie games have effectively gotten cheaper and cheaper. I think it aged just fine.
In 1990 and throughout the early/mid 90s, people were regularly paying $20-$80 for new games as prices weren’t as set. That range is basically $45-$182 now, at those price points, so gaming has gotten substantially cheaper now and games have gotten much longer/bigger, generally.
Aged extremely well and is still just as true as ever. The only reason to try to change this narrative is if you are financially invested in the games industry.
I actually think this statement aged incredibly well. This is my motto. Only get full priced games if it’s something I *really* want to play, which happens once or twice a year.
Otherwise I know that every game will go on sale at one point or the other.
Still holds up. Prices for console games are a joke and preordering a game or playing day one are as well nowadays. Rather wait for a discount or some bundle especially if it is the “Game of the Year Edition” including all additional content that would otherwise cost you hundreds.
For $20, you can most great indie games, all great indie games on a bit of a discount, and popular AAA titles on deep discount 1-2 years after release.
If you work for Ubisoft, Nintendo, or EA, I could see why you would make a point out of paying more for games.
Damn now you’re going to attract all the “patient gamers” whose whole personality is to brag about how they wait 5 years to buy a game for £5 and have never bought a game full price.
Edit: They have arrived and in numbers I thought impossible.
[removed]
In the modern day of many games being “release it now, fix it later”, the statement makes more sense.
… it aged just fine.
I live by this statement, and have for years.
I don’t pay more than $20 for a game even if that means waiting a while.
Gotta laugh at those thinking this applies uniquely to new games and wondering when new games sold for less than 20$. Clearly this is referring to the fact that you should never buy new and wait until the game goes on sale.
I still rarely pay more than that on PC. As long as you dont have to play a game immediately after release, the deals usually come along.
Still accurate, I’m way to behind on things I’ve been meaning to play, plenty of stuff comes on steam sale.
Around 40 is my threshold.
It aged very well. The only games I paid more than $20 for are Rimworld ($25), Fifa 18 (around $22) and GTA 5 ($60)
Return To Monkey Island is now available on Steam for $24.99 USD/$27.99 CAD.
Granted, it isn’t $20, but when you take inflation into account, it’s still a very decent price.
aged well for me, most AAA are worth no more than $20, even if it means waiting 5 years after release I’ll wait.
Tbf, I do think the rather large increase in production cost warrants a price increase. I find the $60 for AAA game relatively fair. I can definitely be convinced to pay more than $20 for several indie games when it definitely seems worth it. Though I’m not even sure the classic $60 AAA game is even that common a thing now, feels like everything is “pay me $200 for some deluxe BS and then visit our shop to make the game playable”.
I mean this is a mixed bag. It’s like saying “never pay for streaming music, download it for free” or “never pay more than 10 dollars for a haircut.” The value is what the consumer places on it based on the experience. If it’s not worth 60 dollars to you then of course you won’t buy it, but others will happily pay that fee as they feel the experience is worth the cost. Sure games are expensive now, but we’ve also come leagues farther in game development than we were at in the era of Sega Genesis and Super Nintendo. Games are more complicated to make, especially when everyone online is a critic. There’s more work going into it that not a lot of people even think about when playing a game. I know for a fact I couldn’t do it and I know the majority of you guys couldn’t either. Give them some credit :/
It actually did….still a good statement.
$20 in 1990 would be $45.56 now. So if you’re buying games after they drop to $40 or when they’re on sale for the common $41.99/30% off sales price, then you’re effectively adhering to this. And smaller indie games have effectively gotten cheaper and cheaper. I think it aged just fine.
In 1990 and throughout the early/mid 90s, people were regularly paying $20-$80 for new games as prices weren’t as set. That range is basically $45-$182 now, at those price points, so gaming has gotten substantially cheaper now and games have gotten much longer/bigger, generally.
https://fineleatherjackets.net/monkeyinflation
Adjusted for Inflation
[Adjusted for inflation.](https://fineleatherjackets.net/monkeyinflation)
Guybrush in the house!!!
$60 game: wait for $20 sale
$40-50: wait for $15 sale
$20-30: wait for $10 sale
<$20: wait for half off
This hasn’t steered me wrong so far
It aged perfectly in the era of the Steam Sale
My grandma only plays online games, so her advice to me was “never spend any money on videogames”.
Aged extremely well and is still just as true as ever. The only reason to try to change this narrative is if you are financially invested in the games industry.
It was a joke then too as the game retailed for more than 20 bucks. big /r/gaming WHOOSH.PNG moment here.
When “Return to Monkey Island” is under $20 it aged wonderfully
I actually think this statement aged incredibly well. This is my motto. Only get full priced games if it’s something I *really* want to play, which happens once or twice a year.
Otherwise I know that every game will go on sale at one point or the other.
Gaming industry is in the shitter
the updated translation is never buy a game when it’s not on a steam sale, basically.
i wait for the bargain bin. usually 19.99
That’s still my motto. There are more good games under $20 than I could ever have time to play.
I just bought the deluxe edition of Jedi: Fallen Order for 2.50 thanks to a sale and a coupon. Loving it so far!
Still holds up. Prices for console games are a joke and preordering a game or playing day one are as well nowadays. Rather wait for a discount or some bundle especially if it is the “Game of the Year Edition” including all additional content that would otherwise cost you hundreds.
Nah I do this. Most I’ve spent is $25 on a game.
It’s perfectly accurate and aged like wine.
For $20, you can most great indie games, all great indie games on a bit of a discount, and popular AAA titles on deep discount 1-2 years after release.
If you work for Ubisoft, Nintendo, or EA, I could see why you would make a point out of paying more for games.
Steam summer and winter sales would like a word then….