[ad_1]
This simple message at the start of the game setting the tone
[ad_2]
View Reddit by chamomileriver – View Source
[ad_1]
This simple message at the start of the game setting the tone
[ad_2]
View Reddit by chamomileriver – View Source
Wayne June absolutely kills it voicing the Narrator in this game, it’s one of the highlights of the experience. His delivery is just absolutely incredible.
Remind yourself that overconfidence is a slow and insidious killer.
After reading that, looking up the game. I’m downloading this and all the dlcs and jumping straight into it while it’s on this massive sale.
Rage quit the run whenever your favorite character dies, rendering the whole thing moot.
A game that has something similar to this message is Project Zomboid. “This is how you died.”
*download mod to manually save and load*
I have my own way of fun and that way does not accept defeat
Fun, but so stressful lol, seriously good game
The one and only time so far that i decided a game’s difficulty wasn’t for me. Kudos to those that persist. I do like difficulty in games, this one just didn’t work personally
One of my favourite games
I really started enjoying the game once I realized that the stagecoach heroes were the renewable resource of the game. Just get a fresh batch of 4, send them on a dark run and leave their diseased bodies and broken minds on the street after some of them come back with the loot.
An old Amiga game started with a selection screen and one of the option was:
*”I have high moral and ethical standards and hate sadism.*
*Format this f*cking mean disk!”*
What game is this?
One of the most unfair game i ever played but still a lot a fun.
something the game doesn’t warn you about though is that if you add stuff like Crimson court it’ll start throwing crimson court enemies at you IMMEDIATELY. like the amount of runs i’ve had just become defunct due to fighting them damn mosquitoes in the starting ruins cause they hit MUCH harder than they have any right to.
Best game.
Me: going to play XCOM 2 in ironman mode without knowing how hard is the game 🤡
In the year 2148, explorers on Mars discovered the remains of an ancient spacefaring civilization. In the decades that followed, these mysterious artifacts revealed startling new technologies, enabling travel to the furthest stars. The basis for this incredible technology was a force that controlled the very fabric of space and time.
They called it the greatest discovery in human history.
The civilizations of the galaxy call it…
IMO this is probably one of the best indie game I have played
This is the opposite of a skyrim where you just quickload after a failed lockpicking attempt
Playing Darkest Dungeon blind is just an incredible (and frustrating) experience. I played this on and off for the past 4 years, quitting for months at a time for various reasons or to play other things.
I finally beat the game yesterday, and got pretty lucky, since I somehow coincidentally brought a very effective team for the final encounter.
The point of the game is really… you can never prepare completely for the unexpected. No matter how many supplies you bring, suddenly getting your frontline killed in a freak turn of events at the start of an expedition is NOT a sign you should try and push through the rest of it with heroism and grit. Its time to cut your losses and go home empty handed, your survivors needing time to drown their guilt and regret with heavy drink.
This games voice acting is so freaking good
You remember our venerable house…
I was never able to even make it halfway thru this game. So many attempts, and yet always a failure. FTL on hard mode seemed easier.
To OP and everyone else interested, Darkest Dungeon is fantastic and I highly recommend going in blind when you first play it. Avoid the wiki and most media for it, or else you can easily get spoiled on monsters/bosses.
I have two pieces of advice for new players:
1. There is no shame in leaving and letting your heroes live to fight another day. Recognize hopeless fights and leave before they get you killed. Sometimes it’s better to cut your losses and lose one guy/his gear than to stay and get a party wipe.
2. There are always fresh recruits on the stagecoach. If times get hard, just recruit 4 fresh heroes and use them for loot runs. Get as much as you can then fire them, so you don’t have to pay for their trauma.
And remember, overconfidence is a slow and insidious killer.
I love this game. “I need some money, let’s take my best characters on this super easy mission” 10 minutes in…”Team wipe! Wtf!”
3 paragraphs?
That’s too long for the average casual gamer but for rpg folk then yes it’s simple
I never played the game, so let me guess…
After this screen it appears the main menu written “Darkest Dungeon” in it?
“In time, you will know the tragic extent of my failings”
Tried this game out on Xbox GamePass and could not figure it out. Like nothing about the game is explained including basic user interface controls. Couldn’t figure out how to change my party with any number of button combos. Did 3 or 4 runs, but ultimately decided I didn’t get the hype.
Maybe I missed the point or the console port is just that bad?
Cool. Too bad 99% of players will totally skip this and then complain about difficulty.
But then it fails from a critical design standpoint.
The game is *so* grindy, and *so* punishing that one of the best strategies is not to play the game as intended, and instead abuse mechanics, to work on making it enjoyable.
For example: instead of grinding forward to develop a competent party of heroes while desperately balancing funds, you can purposefully hire new parties, run them to death, hoard resources, and upgrade everything in town.
Once you’re upgraded sufficiently, the game becomes playable / enjoyable.