Thursday, October 10All That Matters

The Starfield tutorial doesn’t like it when you remap the default controls


The Starfield tutorial doesn’t like it when you remap the default controls

The Starfield tutorial doesn’t like it when you remap the default controls



View Reddit by ToastyToast78View Source

27 Comments

  • JohnnyJayce

    I don’t remember what was the situation, but I was spamming the key and nothing happened and I thought something was wrong with me. Went to keybinds and saw the tutorials just aren’t updated.

  • eidodgnow

    Which a lot of games don’t do. Tutorials are often hard coded into the game and won’t adjust to any changes you made to the default settings.

  • Platnun12

    Sweet god the more I hear about this game the more I wanna just grab X4 or Star citizen

    Ffs both of em have more space exploration than starfield

  • Craigzor666

    to be fair, the “tutorial” is like 30 seconds long lmao

    ​

    not hating tho – game is great, you just gotta figure a lot out on your own since the tutorial is very basic and short

  • MrEvil37

    They probably don’t expect people to remap the controls until after they’ve done the tutorial and tried the default controls for themself.

  • ButterKenny

    Well if it isn’t the consequences of your own actions.

    You changed the keybinding and then blamed the pre-written tooltips for not matching your changes. You’re a lil dumb huh.

  • Recover20

    It’s strange. With Skyrim I always use Y or Triangle to jump.

    But with Starfield I immediately switched Y to interact and A to jump

  • Winterplatypus

    At least it tries, the switch doesn’t even try at all. The switch keeps trying to convince you that you made a mistake by remapping them.

  • Dr-Tightpants

    This is pretty standard practice

    Tutorials are only supposed to give you the basics

    If you’re remapping buttons before doing the tutorial, then you can probably figure out what you’re doing without the tutorial

    And while you could change it, why would you

    Would you rather they spent effort coding the tutorial to adapt to when you remap your controls or spend that time on story or game play or visuals

  • MaveZzZ

    Classic Bethesda, don’t even care too much to deliver few lines of strings with parametrized values, not hard coded. In 2023 it’s just a joke.

  • Butch_Meat_Hook

    Pretty strange that the tutorial UI isn’t dynamically bound to the keys set in the settings. It’s not exactly the most complex programming work and you’d kind of expect it to be working in a AAA game

  • DepletedPromethium

    A few other games ive played are like this, mech warrior online is a bastard for it. you have to do the tutorial but if you rebind anything you have to rebind it as the tutorial is scripted with the specific key presses, its fuckin stupid.

  • GenericGaming

    is this the level of nitpicking we’ve devolved into? a fucking one time tutorial pop up?

    and people in the comments making overblown, almost conspiracy comments like “Bethesda don’t give a FUCK about ANY of their players because they didn’t do this niche thing which only applies to like 2% of people at best”

    I swear this subreddit cares more about shitting on games than actually playing it.

  • armorhide406

    I think many games don’t account for rebound controls. The text literally is hard coded instead of like press “insert jump key” to jump. And I’ve seen it far too many times cause I like rebinding

  • rastacurse

    Off topic but same with Elite Dangerous with HOTAS. I’m coming out of super cruise and it’s just like “??? to disengage” lol

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