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Spent last 3 weeks creating and polishing this feature in my RPG, can’t wait to see players experiencing it in the game. (Svarog’s Dream)
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View Reddit by lynxbird – View Source
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Spent last 3 weeks creating and polishing this feature in my RPG, can’t wait to see players experiencing it in the game. (Svarog’s Dream)
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View Reddit by lynxbird – View Source
This sounds really fun. Do you have a lot of people working on this game?
Just looked it up. It’s on my wish list now! I’ll be keeping an eye on this. Sounds and looks awesome. Hope it’s playable on the deck 😉
What if you wipe out the village? Does that make the bounty disappear?
“If they die as a result of the crime, they will be hanged to death by that village.”
Seems a bit overkill!
Sounds…fun?
“If they die as a result of that crime, they will be hanged to death”
u wot m8
Never heard of your game before but I’ll be sure to wish list it later today. Sounds cool.
no crime for 5 days?!
FUUUUUUUUUUUCK THAT
I like this, BUT as you kill more head hunters, your fine should go up, so you can’t farm them, and than just get rid of them when convenient.
I mean, if someone goes 5 days without commiting any crimes, you gotta lift all the charges.
Just wishlisted!
Any plans for co-op? Looks like something my brother and I would enjoy a lot lol
“As sure as the sun will rise…”
>they will loot the player’s body in case of death
Just like in real life!
This actually looks quite promising! Good job
This game looks and sounds incredible. If you deliver on these features and do it well… All hail the next genius indie developer.
May you see great success.
Think I experienced this when Skyrim came out.
Great ideas, but are the bounty hunters a serious treat or will they just bring more loot and exp?
Honestly if you’re going this deep the 5 day thing would bother me. Id rather it feel perpetual.
That last paragraph is pretty much how debt is handled in the US…
Cold blooded
Where can this game be found/accessed?
“If they die from the crime, they will be hanged.”
Ok
This just sounds like life
If the player dies as a result of the crime, he will be hanged to death. So if i steal a horse and die to the city guard trying to apprehend me… they will hang my corpse for double death?
Very nice, those are good rules, sounds fun.
Do you have any kind of player journal, or way to keep track of these things occurring? Skyrim had similar mechanics, but unless you were diligently roleplaying it rarely felt like a result of your actions, just felt like things were happening randomly. There was no record as to why things are happening in that context.
If your character had a journal with a section for crimes. And made small entries like:
“I stole something from X in Y town. The guards caught me but I refused to pay the fine and ran away. Later I was confronted by bounty hunters, but I chose to run from them as well. I’ve been laying low for a few days, maybe the heat has died down.”
Obviously changing the sentences based on what happened.
Something like that would skyrocket my immersion and investment. I’d feel more like I am playing a character rather than wandering in and out of a world like a tourist.
Is stealing items a necessity? Cause with every repercussion, it seems like it is not worth stealing items at all.