Wednesday, March 19All That Matters

Sick of seeing this screen in Plague Tale: Innocence

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(No spoilers) Although I’ve had it in my steam library for a while now, I’m finally playing the first Plague Tale. I’ve really enjoyed it, and even though I’m not a huge fan of kids in games, really like all the characters and really want to see their story through and get onto the sequel.

I’m in the final chapter and the tempo of the game has picked up, fitting with the urgency of the narrative. But despite only dying a couple of times throughout the rest of the game, I’m dying loads now. There’s a bit with a carriage that I think took me ten tries – not because it was especially hard but more because there was a very specific way to do it that didn’t give you time to think. Kinda Hotline Miami vibes.

I guess I’m posting this out of frustration, more than anything else. I like that the game doesn’t hand-hold and lets the inter-character dialogue inform of what to do. But I feel like it’s a little off in this last bit of the game and has stalled the games momentum and makes me want to walk away.

Anyone else had similar experiences? Maybe I’m just approaching this game wrong. Never had the same frustration with Souls-like games (well, except the final boss of Mortal Shell) but this one felt more of a story driven thing. Until the end.

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