Absolutely based and good-guys Re-Logic. Actually good game with good devs with good intentions. Holding one of the best, if not the best, game of their genre for god knows how many years.
Re-logic stays winning. One of the most generous and badass devs in the game. I have an ungodly amount of hours in Terraria and regularly come back for a fresh play through and I’ve NEVER been charged extra for all of the incredible content they regularly churn out. This is a badass move.
It’s like watching a re-run of the WotC debacle from earlier in the year. It truly is amazing how similar these scenarios have played out almost exactly the same way.
I am so happy I didn’t go ahead with trying to learn Unity. I was like… it’d be real cool to try to at least learn about these things. I put it off because I didn’t have time and instead picked up a different project. Lucky me. Would of been a complete waste of my time.
I remember the heart attack I felt when they first made a statement about it as I was terrified Terraria was built on Unity. Thank god it’s not though. Will forever love this game
The Re-Logic/Terraria guy will forever be a good guy. Made a passion project, profited for life, released nothing but free content for fun, and all this stuff. What a beacon of light in the industry.
I don’t understand unity’s move. From what I understand they require developers to pay for every install of their game if it was developed using unity ? How does that even make sense and how did they think studios would be fine with it ? And doesn’t unity already provide a licence that needs to be bought if you’re planning on commercializing any game ?
“a cautionary tale the industry will not soon forget.”
Seems that every industry is full of these now and they either don’t pay attention to the cautionary tales from other industries or for some reason think it will be different when they do it. Donating to support Open Source engines seems to be a great way to combat the self damaging greed that is seemingly so pervasive in big gaming companies.
I don’t even know these guys, but the message is clear, don’t let greed destroy our beautiful gaming industry. Mad respect for this company and they are now on my radar.
Imagine if this was possible with linux. To all of a sudden charge everyone extra if they use something that was created with linux or in linux, for linux. It would literally mean the entirety of software. Microsoft would probably not even be able to ship windows at the low price of $139. Google would probably have to shut down completely or become a low profit company. Unity would have to increase this even further xD
I know this would and can not ever happen because of how linux is by everyone for everyone an everyones project. But i’m just saying that Unity was an open source software to begin with, the industry we see today in indie gaming we see because unity was set up the way it was. It’s not like people are gonna continue using unity after this. Actual it’s pretty damn simple to switch your game from unity over to something like Godot. Sure it takes some time, but Godot dosn’t charge you like this, so it’s worth the extra effort in the long run.
I think it’s important to remember that Unity is made originally by a danish company. A country that is innovative when it comes to not just game development but also software in general. And that the company running it now is an American company. The reason for this sudden change could have something to do with how america treats it’s companies. Maybe the company owning Unity needs to get the income up at a certain amount in order to become tax free ? i could imagine this comes from something as stupid as that. But i’m just guessing!
Doesn’t matter what Unity does at this point, they’ve lost all future support from my studio. We’re in the process of refactoring and moving completely away from Unity permanently.
I hope Unity dies within a year.
I always knew I liked those guys from the way they kept releasing yet another “final ever” update on Terraria that other Devs would have paywalled
Absolutely based and good-guys Re-Logic. Actually good game with good devs with good intentions. Holding one of the best, if not the best, game of their genre for god knows how many years.
1.Don’t be a dick
2.Wait for someone else to be a dick
3.Profit
Don’t have a clue who they are, but they get two thumbs up from me today.
Good for them. Looks like a good time to buy Terraria.
Terraria dev’s never disapoint
Common Re-Logic W
Re-logic stays winning. One of the most generous and badass devs in the game. I have an ungodly amount of hours in Terraria and regularly come back for a fresh play through and I’ve NEVER been charged extra for all of the incredible content they regularly churn out. This is a badass move.
Absolute chad move. Fuckin based and Skeletron pilled.
It’s like watching a re-run of the WotC debacle from earlier in the year. It truly is amazing how similar these scenarios have played out almost exactly the same way.
I am so happy I didn’t go ahead with trying to learn Unity. I was like… it’d be real cool to try to at least learn about these things. I put it off because I didn’t have time and instead picked up a different project. Lucky me. Would of been a complete waste of my time.
Why didn’t they support it before the drama though?
I remember the heart attack I felt when they first made a statement about it as I was terrified Terraria was built on Unity. Thank god it’s not though. Will forever love this game
GIGA CHADS.
Good studio
We own I think 6 copies of the game on various platforms. Still the best value game I have ever played.
Dude
Common Re-Logic win
I thought terraria was made with direct_x? Still nice tho
Another casual yet massive W from everyone at re-logic
oh shit yea! let’s go!
Re-logic. Best game company since ever. Releasing free updates for a 20 dollar game for 15 years and now this.
The Re-Logic/Terraria guy will forever be a good guy. Made a passion project, profited for life, released nothing but free content for fun, and all this stuff. What a beacon of light in the industry.
I don’t understand unity’s move. From what I understand they require developers to pay for every install of their game if it was developed using unity ? How does that even make sense and how did they think studios would be fine with it ? And doesn’t unity already provide a licence that needs to be bought if you’re planning on commercializing any game ?
Open source is the future we need
“a cautionary tale the industry will not soon forget.”
Seems that every industry is full of these now and they either don’t pay attention to the cautionary tales from other industries or for some reason think it will be different when they do it. Donating to support Open Source engines seems to be a great way to combat the self damaging greed that is seemingly so pervasive in big gaming companies.
Already made the switch to Godot.
Community is fantastic and I’ve always liked Python more than C anyways.
Such Chad’s🙌👑
Unity just secured $200,000 for it’s competitors.
That’s gotta sting.
Red/Re-Logic are perfect examples of a company who show gratitude for their success, and still appreciate their fanbase.
Not many can be that successful and avoid letting the money go to their heads. I’ll forever sing their praises.
I don’t even know these guys, but the message is clear, don’t let greed destroy our beautiful gaming industry. Mad respect for this company and they are now on my radar.
Well done Re-Logic…
I used XNA back in the day…
FNA recreates XNa, but does it also have access to modern things like shader editors, animation editors?
I go their twitter, but didn’t find this post, is it legit?
Imagine if this was possible with linux. To all of a sudden charge everyone extra if they use something that was created with linux or in linux, for linux. It would literally mean the entirety of software. Microsoft would probably not even be able to ship windows at the low price of $139. Google would probably have to shut down completely or become a low profit company. Unity would have to increase this even further xD
I know this would and can not ever happen because of how linux is by everyone for everyone an everyones project. But i’m just saying that Unity was an open source software to begin with, the industry we see today in indie gaming we see because unity was set up the way it was. It’s not like people are gonna continue using unity after this. Actual it’s pretty damn simple to switch your game from unity over to something like Godot. Sure it takes some time, but Godot dosn’t charge you like this, so it’s worth the extra effort in the long run.
I think it’s important to remember that Unity is made originally by a danish company. A country that is innovative when it comes to not just game development but also software in general. And that the company running it now is an American company. The reason for this sudden change could have something to do with how america treats it’s companies. Maybe the company owning Unity needs to get the income up at a certain amount in order to become tax free ? i could imagine this comes from something as stupid as that. But i’m just guessing!
Absolutely class way of dealing with it. And a strong message.
Fully earned respect re:logic, even if you had it already, this strengthened it further
Light-side run reward
What a huge W ! Amazing !
RE-LOGIC are the real heros in game dev at the end of the day
Incredibly common Re-Logic W
You’ve heard of having fuck-you money, but Re-Logic has fuck-Unity money.
Doesn’t matter what Unity does at this point, they’ve lost all future support from my studio. We’re in the process of refactoring and moving completely away from Unity permanently.
Lovely