Wednesday, February 12All That Matters

It’s my cake day so I’ll share the very first game I ever worked on – Fear Effect for the PlayStation 1 (2000)

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It’s my cake day so I’ll share the very first game I ever worked on – Fear Effect for the PlayStation 1 (2000)


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View Reddit by behemuthmView Source

5 Comments

  • I worked for Kronos Digital Entertainment in Pasadena in 1998-1999 and the making of this game was nuts.

    I got a job as an intern there for $10/hr capped at 35 hrs a week, though we all worked 90+ hour weeks. After 3 months, I was hired full-time as a Junior Animator for $25k/yr. No overtime, no weekend pay.

    We used PowerAnimator7 on SGI Indigo2s with a “render farm” of 10 SGI Indys. Render resolution was 320×160 at 14fps. Took four discs.

    I did environment modeling, texturing, lighting, and effects (smoke, fire, steam, rain, etc). Modeling was done in NURBs while characters were modeled in polygons (I didn’t do characters).

    I never worked so hard for so little money in my life. We signed paper timesheets every week swearing we only worked 40 hours. I was a dumb teenager right out of school so I wasn’t aware of California labor laws. I always worked until at least midnight, usually 2-3am and crashed at my studio apartment a mile away.

    We’d gotten only one level done after a year, when the director decided the design wasn’t working and we threw everything out with less than 8 months to delivery. So now I was working 7 days a week, 16-18 hours a day. They didn’t even buy us dinner.

    After I finished the [Feng Shui Machine](https://youtu.be/rQBnYPnJqYw?t=9200), I broke. I couldn’t do any more. And I’d asked for a raise to $35k and was told if I got a raise, they’d have to give everyone a raise – which was BS because I was the only one working past 10pm and on Sundays.

    So finally I said I wasn’t going to work anymore – but I wasn’t quitting. We didn’t have internet access at our workstations (or even email!) so I brought a book and sat at my desk the entire day reading. This went on almost the full week when I was called into HR and asked what the hell I was doing. I said that they owed me for unpaid overtime but I’d be happy to collect it sitting at my desk for the next few months. They asked what it would take for me to just leave. I asked for 2 months’ pay plus lay me off, not fire me, so I could collect unemployment benefits and get some rest. They agreed, probably because I wasn’t smart enough to understand that I could’ve sued for way more.

    I moved to San Diego a few months later to work for Midway Games.

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