Multiplayer doesn’t make every game better. If anything, there have been more games than ever recently that have failed because they can’t sustain multiplayer numbers.
Where “good gameplay” at? Tired of seing the same gameplay in every aaa release: cyberpunk, any bisoft game, forspoken, any bethesda game, genshin impact etc. Sometimes you dont even play the game you play the minimap. And these outposts to unlock qeustmarkers are just lazy. And then most of the quests are shit: you are just someone who runs errands for npcs in almost every game.
Really overlooking how difficult a lot of these things are.
“Just write a good character”. Easier said than done, there’s a reason why storyboard writing is a profession. There’s a reason why most of the best games of the past decade may only accomplish 2 or 3 of these things.
gotta agree with the Bioshock one – seeing your weapon gain new features when upgraded (and not just stat increase) felt extremely refreshing and gratifying
i never see these kind of posts or discussions bringing up modding
mods fucking near infinitely expand the lifetime of a game, if i get bored of a minecraft update rather than finding something else to play i can just add some mods and triple the length of the progression
So you want to play a Scout in Deep Rock Galactic
Grappling hook? Check.
DB shotgun? check.
destructible environment? check.
giant enemies? check.
visual upgrades? check.
multi-player? check.
Good characters? check.
good lore? check.
Rock and Stone!
I just want a good single player linear game, start, do levels, finish. No crafting. No building my homestead. No collecting items. No grinding for levels. I just want to play a game from A to B to C….. to Z and it have a half decent story.
>Multiplayer
Sort by Controversial > Ctrl+F “Multiplayer”
Bring Popcorn.
Ah yes, good lore and good characters. The simplest and most satisfying two assets to implement.
Especially if the grappling hook is accompanied by gliding.
Yes, I’ve spent most of my time in the Batman games just gliding around the city with the hook, what about it?
Ah, yes. Who else remembers people clambering to play the Bioshock 2 multiplayer because of how much better it made that game
You lost me at multiplayer
Right click to empty barrel on shotgun
New game +
Unlockables without mtx
Unlockable outfits for challenges
Disagree with multiplayer.
Gonna have to disagree regarding multiplayer. If it’s an option the sure, I’d hope the game isn’t multiplayer only.
the children yearn for titanfall (aside from destructible environment and db shotgun)
So…
Titanfall.
Honestly this is just Deep Rock Galactic
Fishing minigame
Two words: dual wield
Multiplayer doesn’t make every game better. If anything, there have been more games than ever recently that have failed because they can’t sustain multiplayer numbers.
This is exactly what Pokémon S/V is missing! A solid double barrel shotgun!
Where “good gameplay” at? Tired of seing the same gameplay in every aaa release: cyberpunk, any bisoft game, forspoken, any bethesda game, genshin impact etc. Sometimes you dont even play the game you play the minimap. And these outposts to unlock qeustmarkers are just lazy. And then most of the quests are shit: you are just someone who runs errands for npcs in almost every game.
Should have just put “make better game” lol.
Really overlooking how difficult a lot of these things are.
“Just write a good character”. Easier said than done, there’s a reason why storyboard writing is a profession. There’s a reason why most of the best games of the past decade may only accomplish 2 or 3 of these things.
This is such a classic “I think I know what I want” consumer starter pack. Its an excellent formula for a completely souless game.
You know, it’s true. I keep saying that Tetris needs a double shotgun.
Doom eternal nearly has all that
Plus a good game really does not need multiplayer it’s just a bonus as far as I am concerned
gotta agree with the Bioshock one – seeing your weapon gain new features when upgraded (and not just stat increase) felt extremely refreshing and gratifying
What a dumb post. “Wanna make a game better? Good graphics, story, characters, mechanics, that’s all you need!” Bffr
Multiplayer has ruined far more games than it has helped.
Couch coop? Hell yeah!
Regular multiplayer? Fuck that noise!
Ohh yeah let me just download the Good Characters package from the Unity store real quick
“How to make Good Game
Step 1: Make all parts of game good
Fishing mini game?
i never see these kind of posts or discussions bringing up modding
mods fucking near infinitely expand the lifetime of a game, if i get bored of a minecraft update rather than finding something else to play i can just add some mods and triple the length of the progression
the only things here that can apply to “any game” are good characters, lore, ost. so many bot posts on this sub ugh
So you want to play a Scout in Deep Rock Galactic
Grappling hook? Check.
DB shotgun? check.
destructible environment? check.
giant enemies? check.
visual upgrades? check.
multi-player? check.
Good characters? check.
good lore? check.
Rock and Stone!
I just want a good single player linear game, start, do levels, finish. No crafting. No building my homestead. No collecting items. No grinding for levels. I just want to play a game from A to B to C….. to Z and it have a half decent story.
That shotgun surely would improve my gameplay in Animal Crossing.
Tell me you only play AA titles without telling me you only play AA titles.
Unnecessary multiplayer ruins more games than it helps.
“How to make a good game:
Don’t come up with anything new, just rehash old mechanics that I like”
-OP