That was a great part of the showcase. You think the gnarly insect is gonna fight but it just walks off after some posturing and the player spares them. But we all know we gonna trash those bugs for early exp.
And let’s just stop it! Original or not, a good game is a good game because we would enjoy playing it, and we are yet to see if we’ll enjoy this one and, quite frankly, it’ll probably be good, like most Bethesda games.
Gunplay looks rough, but on par for Bethesda. Hope it looks smoother at launch. No blood effects is surprising for this studio, and not a choice I agree with. Is this game rated T?
I really wanna like this but the combat looked so god damn bad and the planet visuals and lighting engine look like PS4’s mid end.
Like look at the visual density…that’s just NMS with a realism texture swap. Only unlike NMS where it gets fun, all of the planets are gunna be barren rocks outside the quest hubs where they terraformed and maybe some shrubs.
I see what you did there
It’s not a bug it’s a feature
Man wait till you see Grounded, that’s basically unplayable.
I laughed, 👍
It took me a sec, but maybe Bethesda just has crabs.
Omg it’s the long lost great great great grandkid of bitey, my Skyrim mudcrab buddy that helped me grind up my armor, healing and blocking
TIL crabs are bugs.
That was a great part of the showcase. You think the gnarly insect is gonna fight but it just walks off after some posturing and the player spares them. But we all know we gonna trash those bugs for early exp.
Where’s its top hat and monocle?
I get it, that thing in the image is a bug
SMH my head it’s almost like they’re doing on purpose at this point!
What games this
A major one.
Pinch?
Shows that this is a genuine bethesda, inherititing the spirit of the elder scrolls.
what’s that game
Game name?
A giant enemy crab.
It looks more like a crustacean to me.
Why do they love crabs so much. Are crabs like a thing believed to be a supreme species that develop everywhere?
Saw a spacecrab the other day. Horrible creatures.
Bethesda games were never smooth.
And let’s just stop it! Original or not, a good game is a good game because we would enjoy playing it, and we are yet to see if we’ll enjoy this one and, quite frankly, it’ll probably be good, like most Bethesda games.
Gunplay looks rough, but on par for Bethesda. Hope it looks smoother at launch. No blood effects is surprising for this studio, and not a choice I agree with. Is this game rated T?
You can not fast travel when enemies are nearby
Nice, we get to shoot Realtek logos
If my horse can’t vertical mountains I’m rating this game a 6.
Is this still Creation engine?
You guys don’t have to worry about not being able to get this game. There will probably be 7 remasters throughout the next 5 years after launch.
*Random mud crab in the distance* Now you fucked up!
That took me a troubling long time to get it. Damn. Long weekend I guess.
Looks alot like no man sky
anyone else notice the flat texture on the landing smoke, I know it’s nitpicky, but it stood out
“I fought spacecrabs more fierce than you!” – Every Starfield NPC
Space Mudcrab
“I’ve fought mud crabs more fearsome than you!”
I can’t be the only one who actually liked the demo??
“I’ve fought mud crabs more fearsome than you!”
Very cautious about this game… idk what kind of will you need to have to pre – order this.
Time for crab…
Its like… they dont learn.. “It just works” how much you wanna bet when people get thier hands on thos they find Fallout 3’s code still in there..
Mediocre-sized enemy crab!
ah more buggy no mans sky remake!
I really wanna like this but the combat looked so god damn bad and the planet visuals and lighting engine look like PS4’s mid end.
Like look at the visual density…that’s just NMS with a realism texture swap. Only unlike NMS where it gets fun, all of the planets are gunna be barren rocks outside the quest hubs where they terraformed and maybe some shrubs.
Never should’ve gone here
Is that a Mudcrab? Potential connected universe?
as someone who’s loved all of the fallout game, it really says something that they’re going with the usual “size > substance” approach.
in any fallout game, there’s sprawling masses of land with no discernable landmark, location, or PoI. looks like this is no different.
Us Hollow Knight fans are quite familiar with such an experience. So many damn bugs.