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Doom will turn 30 this year in December, the game which popularized the FPS genre and spawned a whole wave of clones
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View Reddit by dccs120 – View Source
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Doom will turn 30 this year in December, the game which popularized the FPS genre and spawned a whole wave of clones
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View Reddit by dccs120 – View Source
Some of the clones were pretty decent though
IDKFA
IDDQD
IDSPISPOPD
Burned into my memory
Just got around to playing this legend for the first time this week. Must’ve been unreal when it came out
Finished Doom 1,2,64 and played a bit of 3 but dropped it. Taking a break before my last 2 doom games
Pretty enjoyable overall
I remember playing this at a friends house when I was like 10 and it absolutely blew my mind. That was the first time I had ever seen a computer with games on it.
Picture you can hear: e1m1
Do you know of any commemorative action to be taken by the maker for this anniversary?
Thank you for reading my mind and answering a convoluted question I had whilst in the bath a couple hours ago
Could be wrong. But wanst wolfenstine first.
Very good memories…
Those first few traps: get the key, lights switch off and a horde appears behind you… The noises indicating enemies close by…
Many nights lost!
Barney mod was essential to let everyone know you were above that kid stuff.
And the doomguy still isn’t in smash…..
Mii costume doesn’t count.
remember the day i bought it when I was very much not 18.
This bad boy lives on my graphical calculator
Blake Stone was awesome. So was Wolfenstein.
It’s important to note that it not only popularized the FPS genre, but it’s graphic content was unlike almost anything else seen at that time.
Doom not only had demons from hell, but dismembered torsos writhing in pain impaled on spikes, guts, rivers of blood, walls with faces in agony.
As a young kid it absolutely blew my mind, but still love the series today
Isn’t doom a copy of wolfenstein
Fucking love Doom and its community. Some of the mods are phenomenal.
It’s hard to explain the impact Doom had on gaming for people weren’t there to experience it.
It was the most installed app on PCs for a looong time. The number two app? Microsoft Windows. Doom ran in DOS (until much later, anyway) so people just kept DOS around. If you had a PC, it had Doom. Everyone in PC gaming knew Doom and played Doom for years. Even if your PC was a potato, it could still run Doom, it was optimized so well. A big part of that was that Doom was Shareware, where they gave you the first episode for free and encouraged you to spread it. But it was a fully fleshed out game, with multiplayer, so there was no reason to not have it.
There’s never been a game since that’s captured such a large percentage of a community. It was sort of like that first week Pokemon Go hit, where it was a phenomenon that everyone was playing. Except unlike Pokemon Go, it really was everyone, and it kept the hype going for years.
Wolfenstein 3D is the OG
I honestly thought Doom came out in 92. Am I alone in that thought?
My modem buddy would suddenly have connection issues with his modem *cough rage quitter cough* in the midst of me kicking his ass all over the maps.
Still got the original game disks box and manual, a little faded but I refused to throw it out when I was a kid so glad
.
While I agree with everything said in the post, Doom did so much more than popularize a genre and spawn clones. It’s arguably the most influential PC game of all time. The embrace of community modifications, the open FPS level design, the innovative network multiplayer experience (really the first of its kind), the simulated 3D environments, and so on. Its technical merits let it usher in an incredible number of innovations for gaming, which then spread to other genres in its wake.
But most importantly, Doom was the harbinger of PC gaming’s future. When you saw Doom for the first time, you knew things had changed. If any game convinced someone to buy a PC in the 1990s, it was Doom. Everyone played it (the genius of the 90s shareware model) Heck, if you checked any decent school computer in the mid-to-late 1990s, you’d likely find that Doom was installed on it – either hidden or out in the open.
To witness what Doom did for gaming at the time was to witness magic.
If you haven’t played Final Doom’s PLUTONIA campaign, I cannot recommend it enough! Some have claimed that it’s challenging or difficult, that’s only true for a few occasions on ULTRA VIOLENCE mode. This campaign is just designed so well.
This game has aged like wine!
There was a way to post Doom with three monitors (CRT), to give you a 180ish degree FOV. If you could afford three monitors, LOL.
Ahhh I remember playing this on my cousin’s computer. It looked exactly like this but I never knew it was called doom.
… I don’t like this. I was 10 when DooM came out.
If you people memorized cheat codes, it was because you needed them naa naa naa naa.. ps, wolfenstein popularized the FPS, but it existed before that in DnD games, and turn based but RPGs like wizardry.
Doom was just a clone of Wolfenstein 3D, ach mein Leben
Just want to say congrats to you op you absolute legend
Doom peeked with Doom 2 weapons mod.
I just downloaded this on Switch and gave it a go. On just the second level, walking through the dark maze area and hearing the unseen zombies breathing gave me the heebiejeebies as if I was 9 years old all over again. It truly was, and is, an amazing game.
I also couldn’t get over how simple the controls are compared to modern games. It was quite refreshing, honestly.
Marathon on the Mac came out around the same time with multi player over LAN using his architecture and a story told through terminals throughout the ship. It was so far ahead of anything else that that time, but originally only on the Mac. Eventually it continued on to marathon: Durandal, then Marathon Infinity, then it became Halo. I was sad when Microsoft bought Bungie. Halo was setting up to be something crazy ahead of its time only to be trimmed down significantly to become the Halo everyone knows now on the Xbox.
I’m 6 days older than Doom.
I’m still not going to play it until someone is able to port it to be possible to run with only Minecraft redstone computers
Doom is still incredible, some really amazing custom wads
Well Doom was the FPS base like COD is the base of FPS today
Not just the FPS genre, but speed-running, competitive gaming, mod communities, even the modern WASD-mouse control style began with Doom, despite ID fucking it up by tying forward/backward movement to the mouse.
For this special occasion, I propose someone play Doom in Times Square (I ain’t doing it, I’m poor)
Most overrated videogame in history.
Baby game.
Hello Kitty Island Adventure, now that’s a real man’s game.
As a kid I didn’t know about idclev. And used idclip through walls right to the exit. Over and over to get to the level I wanted to play. I got soo good at it most levels I could turn and head right for the exit. When I found out about idclev I still preferred my no clip runs to levels.