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A game does not need to be a challenge every second of gameplay to be good, Kirby has been a blast so far!
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View Reddit by iOrbiTzz – View Source
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A game does not need to be a challenge every second of gameplay to be good, Kirby has been a blast so far!
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View Reddit by iOrbiTzz – View Source
You don’t like it? Just get bad.
Why can’t people just enjoy gaming? It’s a fun cartoony nintendo game! Enjoy it and have fun with it, it isn’t a competitive esport…
It’s pretty good, I’m usually hard on Kirby because unless it’s Super Star I feel like flatlining when I’m playing Kirby but this new one is a treat because it’s not necessarily the challenge that really makes the game fun but it’s more discovering and finding things in every nook and cranny. It’s been a blast
People have forgotten that gaming is about fun.
I just don’t like how short it is.
I have yet to see anyone say that Kirby needs a hard mode, but I would agree that it’s a rather bad take.
I feel like a game with Kirby as the main character is just meant to be fun
I’m an older gamer and appreciate that every game isn’t super difficult. It’s a nice change of pace.
Some games are meant to be more casual than challenging. Kirby is meant to be casual (i have no idea, never played) while elden is challenging. These modes do not need to cater to a different audience
> *More waxing “poetic” about games being hard or easy and what that should mean for people.
I’m almost ready for EA=BAD memes at this point fellas. How many posts each day are we gonna have about game difficulty and how it’s OK to just game™?
The great thing is we have Kirby and also Elden Ring. So you get to chose which game to play and which game to skip.
You don’t have to play every game in existence
I felt like LittleBigPlanet was a pretty easy game, but I enjoyed all three. Same with Kirby games, they may be easy, but they’re just so much fun to play
Kirby *IS* the hard mode.
No one can beat kirby. He’s only a fraction of an ancient horror.
If you so happen to be on the other side of his mouth… you might as well end yourself, for what happens after is far far worse.
Consigned to the end of time, living in an empty void.
Crystal shard came out to poor reception too. Not 3d enough, too easy blah blah. Kirby must have thick skin to even venture out of his hovel.
Thinking a game is too easy or too hard is a perfectly reasonable complaint to have about a game. It’s an entirely different thing to assume a game developer should change their game to fix your problem with the difficulty. Or shame others for not feeling the same way as you.
Considering how OP Kirby is, how can you even make a Kirby Game hard?
Complaining about people not liking a game because it’s too easy is just as bad as complaining about people not liking a game because it’s too hard.
This Kirby is geared towards an audience that wants a more chill gameplay experience and that’s fine, but not everyone is going to enjoy that. Just like not everyone is going to enjoy difficult games.
Just finished Kirby and the forgotten land. Had so much fun and it was just so vibrant colorful and adorable. It might not have taken a long time to beat, but I am happy I brought it
Kirby has always been really easy. And yet it remains popular. Ugh, what could it be?! “Fun?” Is it “fun?”
Was it fun? Y/N
Do people not have anything better to argue over? If it’s fun to you that’s all that matters.
This meme format is garbage.
Just state your opinion normally.
I mean it’s not like you’re gonna die multiple times per level or anything but this one doesn’t feel quite as brain dead as something like Star Allies did. And I’ve found things like trying to get the target time on Treasure Roads actually an enjoyable challenge, not that it really seems to be worth anything.
The way it has always been:
Kirby = easy Nintendo platformer
Mario = medium Nintendo platformer
DK = hard Nintendo platformer
Okay but is this like Epic Yarn where beating the game was trivial, but there’s plenty of challenges that require engagement to get?
Kirby return to dreamland True arena mode.
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its actually really hard, even though its a kirby game
Complaining that a kids game is too easy, peak Reddit?
>A game does not need to be a challenge every second of gameplay to be good
Nobody says it does
Kirby has literally always been a casual game.
Literally who is saying it should be difficult?
Anybody complaining about this new kirby being too easy hasn’t played kirby games.
They have never been tough. Only the final bosses but mainly because you haven’t been trying all game and now need to dodge more than just on accident.
Kirby is nintendos easy mode franchise. Its great for kids. Fairly fun for adults who just wanna chill.
It’s almost like they are completely different games for different tastes or different moments.
I am honestly so tired of every game trying to be “the Dark Souls of xyz” it’s so tedious. I don’t lack the skill. I lack the patience for every single minute aspect of a game to be made as involved and complicated and punishing as possible.
More and more, every game I play, I’m just trying to escape how difficult real life always seems to be, and there’s some “risk/reward” obsessed, sadist dev doing everything they can to make every single facet of a game part of the “challenge”. These motherfuckers try to make the damn menus part of the challege half the time, with overly involved inventory management of various types.
You can see it. You can see a fun game buried under all the arbitrary restrictions and pointless micro-mechanics and over-involved minigames that have nothing to do with why anyone bought the damn game, but you can’t get to it. It’s so tiresome.
Both can be bad and potentially deserve complaints.
There is nothing wrong with giving feedback.
Saying neither is bad? People on this sub gatekeep for literally no reason
Simple solution. Git Bad.
Some like a challenge
Others enjoy the story
What really matters is did you have fun in your adventure?
The industry desperately needs gamers to understand the concept of “target audience”.
For the last decade or so, game publishers have been trying to cater to everyone, removing mechanics, adding popular ones from other games, or making them “easier”, QoL improvements the old guard hates usually, in order to get more of a playerbase. This has led to many games being a hollow shell of their former selves, but more people like them; so despite hemorrhaging the old player base, they sell better anyway. Games like Battlefield, Call of Duty, WoW, Elder Scrolls, etc. etc.
Now people are so used to being able to find a mode, a difficulty (or whatever it is they enjoy) in almost every game. That when games stick to their formula, people get mad they’re not catered to because they’re so used to it.
“Why can’t you make the game the way I enjoy? Or put in a game mode that I like?” is the gist of every argument for changing a game I’ve heard in the last couple years.