The best description of limitations I’ve had is by a GM many years ago. It’s summed up that the Body or physical form works in tandem with mystical sources. Similar to why you can’t wear two magical tunics, or 8 pairs of magical socks.
The magic from said items would interfere and cause disruptions with each other. It would be like trying to put two radios stations on at the same time, you would hear both but not be able to listen to a specific one.
This also accounts for why magical items do not randomly cause issues when put into bags or on shelves, it needs the physical aspect to direct the signal.
The only exceptions are items with intelligence/sentience.
The reason a magical trap or pre-designed creation works is that the instructions were given prior to it being separated. A wizard who enchants a broom to clean a room will not return to the broom making dinner, it never had the instructions to do so.
Well, most RPG characters have those 4-finger joined into a blob, so the artist won’t have to deal with hand. So, yes, this makes a whole lot of sense, as long as the ring are more elliptical.
I knew a guy who had 1 finger on each hand.he was born that way.
We were sharing a joint with him an two other guys. It was almost over and I attempted to give the roach, first to one of the other guys who told me “no man, I’ll burn myself with that” and then I offered it to the dude with the fingers.
He showed me his fingers and told me ” are you fucking kidding me?
This cracks me up in video games. I know they do it for balance, but c’mon why can’t I get decked out in necklaces, earrings, and rings??? I want that +300000 fire damage and massive mana Regen.
Why don’t we put multiple rings on one finger? We can even use toes to some extent (but i think they would make walking and wearing footwear difficult)…
If I ever run D&D again, I’m gonna run it so that rings that are too close together interfere with each other. It’s not that you *can’t* wear ten rings, just that you *really don’t want to*.
I remember reading in a Diablo 2 manual that the reason the character can wear 2 magic rings max is that if they were too close to each other, their magic would interfere and negate each other.
It would be an interesting game mechanic if you *could* equip as many rings as fingers but if doing so caused the rings to behave differently. Idea being that the potent magic in the rings gets messed up a bit when in too-close proximity to another ring. Make it interesting that new effects get uncovered, potentially good and bad effects. Like maybe it increases your fire damage but also starts costing a bit HP to use fire magic. For balance you’d probably also need to pair it with some other mechanic like intellect or wisdom with the implication being that magical jewelry is uniquely strong and you need to have some knowledge and fortitude to properly wield it and higher levels would better optimize, reduce harmful effects, make more consistent etc.
“yeah but you could still put more rings on those fingers-”
you shut your mouth
Mmh, toes?
The best description of limitations I’ve had is by a GM many years ago. It’s summed up that the Body or physical form works in tandem with mystical sources. Similar to why you can’t wear two magical tunics, or 8 pairs of magical socks.
The magic from said items would interfere and cause disruptions with each other. It would be like trying to put two radios stations on at the same time, you would hear both but not be able to listen to a specific one.
This also accounts for why magical items do not randomly cause issues when put into bags or on shelves, it needs the physical aspect to direct the signal.
The only exceptions are items with intelligence/sentience.
The reason a magical trap or pre-designed creation works is that the instructions were given prior to it being separated. A wizard who enchants a broom to clean a room will not return to the broom making dinner, it never had the instructions to do so.
Well that’s going to live in my nightmares rent free, thanks
Well the character seems to be of the right gender to have another appendage that a ring could go on.
Well, most RPG characters have those 4-finger joined into a blob, so the artist won’t have to deal with hand. So, yes, this makes a whole lot of sense, as long as the ring are more elliptical.
Hrs technically flipping him off
Jokes on you… Skyrim only lets you wear one😤
10 Stones of Jordan in Diablo 2, the shithousery
I knew a guy who had 1 finger on each hand.he was born that way.
We were sharing a joint with him an two other guys. It was almost over and I attempted to give the roach, first to one of the other guys who told me “no man, I’ll burn myself with that” and then I offered it to the dude with the fingers.
He showed me his fingers and told me ” are you fucking kidding me?
As someone born missing fingers, this speaks to me
This cracks me up in video games. I know they do it for balance, but c’mon why can’t I get decked out in necklaces, earrings, and rings??? I want that +300000 fire damage and massive mana Regen.
The Two Fingers
No joke though if you had them on every finger your grip would be compromised if you melee. Gotta have spacing for your sword hand at least.
Dick and toes ….
Motherfucker is built like a forklift.
Why don’t we put multiple rings on one finger? We can even use toes to some extent (but i think they would make walking and wearing footwear difficult)…
In fairness, you only have *two* ring fingers.
[I just want to say that Octopodes in Dungeon Crawl Stone Soup can put a ring on all 8 of their tentacles.](http://crawl.chaosforge.org/Octopode#Innate_Abilities)
Is his helmet sweating?
If I ever run D&D again, I’m gonna run it so that rings that are too close together interfere with each other. It’s not that you *can’t* wear ten rings, just that you *really don’t want to*.
Is he flipping the other dude off at the end?
Your 5 fingers are different sizes, and all rings only come in one size
##TᎻᎬ ᎢᎳO ϜⅠNᏀᎬᏒS ᎻᎪⅤᎬ ᏚᏢOKᎬN
This is what drove me up a fucking wall regarding vanilla Skyrim.
No matter what PC race you choose, they all have five digits on each hand. Why the fuck are you only allowed to wear one ring?
Thank the gods for modders.
This is why I use a mod to increase the numbers of rings you can wear on skyrim.
The manual to Diablo 1 addressed this.
It said the rings would interfere with one another if more than one were worn per hand, so you only get one on each hand.
I think Diablo 2 explained it by magic rings interfering whith each other when they’re to close to each other.
I remember reading in a Diablo 2 manual that the reason the character can wear 2 magic rings max is that if they were too close to each other, their magic would interfere and negate each other.
But still.
Nothing that would prohibit feet or cock rings.
It would be an interesting game mechanic if you *could* equip as many rings as fingers but if doing so caused the rings to behave differently. Idea being that the potent magic in the rings gets messed up a bit when in too-close proximity to another ring. Make it interesting that new effects get uncovered, potentially good and bad effects. Like maybe it increases your fire damage but also starts costing a bit HP to use fire magic. For balance you’d probably also need to pair it with some other mechanic like intellect or wisdom with the implication being that magical jewelry is uniquely strong and you need to have some knowledge and fortitude to properly wield it and higher levels would better optimize, reduce harmful effects, make more consistent etc.