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A very unique set of dice. Each has an equal chance of winning, yet no two numbers are the same, therefore there will never be a tie.
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View Reddit by Cardboard_RJ – View Source
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A very unique set of dice. Each has an equal chance of winning, yet no two numbers are the same, therefore there will never be a tie.
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View Reddit by Cardboard_RJ – View Source
Unique means “one of a kind”. Something cannot be “very” unique.
Great, now you only have to argue about who gets to roll the one with the 48 on it!
Also, what happens if you are more than 4 people?
A video on the maths behind this:
https://youtu.be/5q32heFz1bs?si=oaiqltaJqW5jjSCN
so if we’re playing lowest number goes first… we are now going to argue about who gets the dice that has 1 on it? how is it actually completely fair?
Gonna need a set of dice to roll to see who gets first pick of the turn order dice.
Ties are part of the fun though.
The best turn order system I ever saw was on Tabletop Simulator where it ran an automated minigame of CandyLand super fast to determine turn order
jokes on you math, we all know the black dice is cooler and has bigger chances to beat the other three dices
Oh hey, as a Commander, Magic the gathering player this seems super useful. In 1v1 magic I go odds or evens instead of rolls offs but in a 4 player game It can’t be that simple.
I would just have each player choose a number from 1-20, duplicates repeat apart from chosen numbers until done. Throw 1D20, the next bigger number goes first, and so on, till 20, then start from 1.