Friday, January 31All That Matters

Two of The Most Horrifying Video Game Moments of My Time

30 Comments

  • I still remember the day in Resident Evil that I reached that hallway. I’ve always been the type of player who doesn’t rush things and I rarely used the run button. I loved exploring places, especially since 3D environments were pretty new at that time. I wanted to enjoy the “rendered” space around me and check out what things I could interact with.

    As I advanced through the hallway, the window behind me just broke. I was confused. Then out came a cerberus dog! The controls for the PS1 Resident Evil could be described as “tank” style, where there is only one forward button, one backward button. Turning around was slow. In short, maneuvering around was hard and it was very challenging escaping from bad situations. I managed to run away, only for another cerberus dog to burst through another window! This only served to multiply my heart rate by at least 3 and I clearly remember panicking while trying to control Jill. The relief I felt after managing to successfully reach the door was like someone reaching nirvana.

    Silent Hill was a game that I bought but it was my best friend who got to play it first at my home! I remember calling him up and telling him I just bought Silent Hill, and he immediately rushed to my place so we could play it together. I let him play it first as I sat behind to watch. I turned out the lights and then we started the game. Oh hell it sure was creepy, especially that intro guitar music! It really lent a strange, unsettling atmosphere.

    When the game started, it was truly eerie. The place was empty and we were chasing this little girl who kept running away. Suddenly, we were in this dark alley with bizarre stuff from a hospital scattered around. Things started getting more disturbing as the scene shifted from what seemed like a normal empty town into one strange bloody dark mess. At the end, we knew things have already gone wrong a long time ago as we discovered some kind of corpse stuck to a wall. Suddenly, we got ambushed by weird things with knives! I remember my buddy screaming in real life and he frantically tried to get away. I could still hear the tapping of the controller! I told him to rush back to the entrance earlier. As he turned a corner, there was another one of those things waiting to ambush us. He managed to somehow run past it, but when we reached the entrance, it was locked! We remembered there was a gate that we haven’t tried before, so we rushed towards it, but when the camera shifted, the three weird things were already there and my buddy got butchered to hell.

    These were really fun but scarily intense moments for us!

  • Part of it for me was the clunky controls making me feel like a baby learning to walk. To be honest, it’s more realistic in a way. If I was really in a situation like that, I’d probably lose complete control of my motor functions and be smacking into walls and failing to run a straight line too.

  • For me Nemesis 3 in the police station after you come back down the stairs. He then jumps through the window. That moment took my soul literally. Never played resident evil again lol

  • Yep. I bought RE1 at something like 12 or 13 years old from Funcoland and took it to my cousin’s house that night. We played it until we got to that scene, screamed our asses off and called it a night.

    Fun memory to look back on.

  • I’ll never forget playing Resident Evil 3 with some friends years ago (way before the remakes), but I already was adult, it was 2012 I think. When I’m running from Nemesis and I went through a door, the loading appears and I said to my friends: “Uh, at least I went trough the door, this old games enemies don’t follow through loading screens”, and then nemesis kicks the door and goes after me, I jumped from my chair and almost screamed.

  • Til this day I still think Silet hill 1 was definitely one of the best horror games ever & still one of the scariest. Especially when everything would go pitch black & all u had was that little ass flashlight & the radio that made the most eerie high pitch sound everytime a monster was nearby & got louder the closer u got it was terrifying..It’s a shame they never made a remake of this

  • I am continually impressed by how incredible Silent Hill looked for its time. The lighting, the weather effects, the level of detail in the environment, it was so far ahead of other games on the console. And now that we’re seeing a renaissance of PS1-style graphics in the indie horror scene, this game fits right in.

  • You know how you know this is here but somehow you forget in the moment? That scared the fuck out of me because of it.

    But RE2 tops this only because I was playing in my basement in the dark and right as I encountered some enemy, a cold wetness touched my ear. I screamed in fright and turned on the light to my dog wagging his tail with a ball in his mouth.

  • My brother and I still talk about the first time I fired up Silent Hill. He was watching me play and we both vividly remember the first time the siren goes off and the world changes. It’s crazy how dated it looks now because as cliche as it sounds, it was really one of the more unsettling things I’d ever seen in a game to that point.

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