Saturday, February 15All That Matters

This simple message at the start of the game setting the tone

30 Comments

  • Wayne June absolutely kills it voicing the Narrator in this game, it’s one of the highlights of the experience. His delivery is just absolutely incredible.

    Remind yourself that overconfidence is a slow and insidious killer.

  • The one and only time so far that i decided a game’s difficulty wasn’t for me. Kudos to those that persist. I do like difficulty in games, this one just didn’t work personally

  • I really started enjoying the game once I realized that the stagecoach heroes were the renewable resource of the game. Just get a fresh batch of 4, send them on a dark run and leave their diseased bodies and broken minds on the street after some of them come back with the loot.

  • something the game doesn’t warn you about though is that if you add stuff like Crimson court it’ll start throwing crimson court enemies at you IMMEDIATELY. like the amount of runs i’ve had just become defunct due to fighting them damn mosquitoes in the starting ruins cause they hit MUCH harder than they have any right to.

  • In the year 2148, explorers on Mars discovered the remains of an ancient spacefaring civilization. In the decades that followed, these mysterious artifacts revealed startling new technologies, enabling travel to the furthest stars. The basis for this incredible technology was a force that controlled the very fabric of space and time.

    They called it the greatest discovery in human history.

    The civilizations of the galaxy call it…

  • Playing Darkest Dungeon blind is just an incredible (and frustrating) experience. I played this on and off for the past 4 years, quitting for months at a time for various reasons or to play other things.

    I finally beat the game yesterday, and got pretty lucky, since I somehow coincidentally brought a very effective team for the final encounter.

    The point of the game is really… you can never prepare completely for the unexpected. No matter how many supplies you bring, suddenly getting your frontline killed in a freak turn of events at the start of an expedition is NOT a sign you should try and push through the rest of it with heroism and grit. Its time to cut your losses and go home empty handed, your survivors needing time to drown their guilt and regret with heavy drink.

  • To OP and everyone else interested, Darkest Dungeon is fantastic and I highly recommend going in blind when you first play it. Avoid the wiki and most media for it, or else you can easily get spoiled on monsters/bosses.

    I have two pieces of advice for new players:

    1. There is no shame in leaving and letting your heroes live to fight another day. Recognize hopeless fights and leave before they get you killed. Sometimes it’s better to cut your losses and lose one guy/his gear than to stay and get a party wipe.

    2. There are always fresh recruits on the stagecoach. If times get hard, just recruit 4 fresh heroes and use them for loot runs. Get as much as you can then fire them, so you don’t have to pay for their trauma.

    And remember, overconfidence is a slow and insidious killer.

  • Tried this game out on Xbox GamePass and could not figure it out. Like nothing about the game is explained including basic user interface controls. Couldn’t figure out how to change my party with any number of button combos. Did 3 or 4 runs, but ultimately decided I didn’t get the hype.

    Maybe I missed the point or the console port is just that bad?

  • But then it fails from a critical design standpoint.

    The game is *so* grindy, and *so* punishing that one of the best strategies is not to play the game as intended, and instead abuse mechanics, to work on making it enjoyable.

    For example: instead of grinding forward to develop a competent party of heroes while desperately balancing funds, you can purposefully hire new parties, run them to death, hoard resources, and upgrade everything in town.

    Once you’re upgraded sufficiently, the game becomes playable / enjoyable.

Leave a Reply

Your email address will not be published. Required fields are marked *