Tuesday, February 4All That Matters

In your opinion, which game had a worse launch?

43 Comments

  • Cyberpunk.

    Most people thought it’d be fine on launch. The general public didn’t find out about it’s launch state until after everyone bought copies.

    76 had a beta that showed how broken it was so at least some where saved from the poor launch

  • Fallout 76 when all things considered.

    Cyberpunk had more hype following Witcher + popular tabletop so the fact that it was removed from the PSN store and all other publicity *feels* more like it should be Cyberpunk. But I give the edge to Fallout 76 because simply, Cyberpunk still sold and set a record despite refunds.

  • Cyberpunk was probably a bigger disappointment, since it was hyped to the high heavens.

    Fallout 76 just seemed like it went on and on though. Not only did we have a dumpster fire, but it seemed like Bethesda couldn’t help but just keep throwing gasoline on it.

  • Im a fan of both and have been playing both since release. Its 76 and its not even a question. The game was just as unstable as cyberpunk but with a fraction of the content. The reason people remember cyberpunk more is that it had an EXTREME amount of hype before release whereas 76 was expected to be bad since it was confirmed as multiplayer so its failure felt less impactful. Both games have taken huge strides in being improved which is commendable but you couldn’t pay me enough money to ever play release 76 again

  • Cyberpunk had more hype but 76 was way more of a disaster, and more broken (New Vegas was also more broken). Meanwhile, Cyberpunk has been mostly fixed with 76 is still broken as hell (just played it two months ago). Can we also consider that Fallout 76 is like the tenth straight mod of a base game engine while Cyberpunk had to be built from the ground up?

  • Fallout 76 easily. It was unplayable almost everywhere, the online was very disappointing and many aspects of it sucked.

    Cyberpunk’s graphics and story was amazing however the gameplay itself was a bit lacking. I have almost 200 hours in Cyberpunk. Love it and can’t wait for the DLC.

  • 76, absolutely. We barely knew anything about it, and what we got was massively opposed to what we were accustomed to.

    Cyberpunk at least had NPCs and a fleshed out campaign that wasn’t delivered through a billion terminal entries in a headache inducing font.

  • I’d say fallout 76, apparently when it first came out there were over a thousand total bugs&glitches, people’s accounts were getting deleted and replaced by different accounts (apparently passwords were easy to find on the launcher) and some other problems that I forgot about as it’s been years since I last paid attention to the game. Last I heard there was an legitimate civil war happening in the game and it was against people who liked the game and people who hated it. iirc the people who hated it actually dressed up as colonial minutemen.

  • fallout was worse. way worse. Cyberbug was bad, but it wasnt as bad as 76. Cyberpunk main issue was its horrible performance and bugs. Fallout had *sharp inhale* – technical issues, bugs, lack of gameplay purpose, no human npcs, first patch was 50GB, any new patches created mor bugs and issues and old already patched bugs from previous versions, duffle bag controversy (got cheap nylon thrash bag instead of canvas duffle bag) to customers, while influencers got real deal, data breach of some customers was leaked, who submitted tickets to nylon thrash bags, nuka cola dark issues .. There are even [timeline](https://bethaniaarts.com/2019/09/the-fallout-76-controversy-timeline-fall-2019-edition/) created of all F*ckups bethesda did with fallout 76.

  • 76 never recovered and wasn’t actually a good game at heart. I will defend cyberpunk forever it is going to go down as one of my favorite games dispite it’s launch problems and the fact that you have to double tap to dodge.

  • Cyberpunk. Anyone with even passing experience dealing with the shit under the hood of Bethesda’s titles knew 76 would be a disaster and none of the shit they were saying made sense. No npcs, 16 x some sort of made-up detail metric, poor load times, stuttering, extreme cheating with no end in sight. I mean, it’s a Bugthesda game. But we all expected more out of CDPR. That hurt more I think.

  • 76 I guess. I never played it since it was online. Cyberpunk I had no issues playing it at launch and enjoyed my time with it. I didn’t follow the hype and went in completely dark so I guess I wasn’t disappointed by it.

  • Fallout 76 was playable at least a little. Cyberpunk was the most broken, unplayable mess known to man. Most people playing it had Ps4 or Whatever the last gen XBOX is, and it was not possible to play it on those consoles Even on ps5 it was unplayable. PC was your best option, but even on that the frame rate constantly changed.

  • People expected cyberpunk to be amazing so they got more burned on that one, but fallout 76 was a bad game made badly that had no reason to exist. When it worked Cyberpunk was genuinely great but Fallout 76 wasn’t good even in ideal situations despite costing the price of a proper game.

  • Cyberpunk 100%. This game’s launch was so poor it made mainstream news. Jeff Gurstman was on a cable news channel talking about the poor launch of this game. Playstation took it off the store because it was so bad. The game was constantly crashing, and even if you could get past the crashing it was riddled with annoying bugs. Plus they sold last Gen versions of the game that were a complete joke. They were an absolute dumpster fire.

    Fallout 76 was just a giant disappointment being a multiplayer survival game in a franchise known for being a fun RPG with interesting characters. The stuff with the pre order goodies was pretty stupid too, but for the most part the game worked. It just sucked.

  • I’d actually say it could be either, depending on how you define ‘a worse launch’.

    From what I hear, Fallout 76 had the better functional launch, because more people were actually able to launch the game despite the ridiculous amount of game-breaking bugs in both.

    However, Bethesda almost definitely (at least to my knowledge they have) the worst response to a bad launch in gaming history, with a continuous string of lying, ripping off their customer, banning players outright, or all three at once. [This](https://www.youtube.com/watch?v=kjyeCdd-dl8) is a pretty long video (and funny enough, they STILL didn’t have time to include all the problems of the launch) covering the bulk of their responses to player issues.

  • They’re not even in the same category !

    FO76 was horrendously buggy on ALL platforms, it had a collectors edition scandal that if not for looming lawsuits in multiple countries for false advertising they would had kept trying to get away with it.

    It was riddled with cheaters/hackers/duped item for god knows how long, the balance was non-existent, they locked QOL aspects behind paywall of fallout 1st.

    EVEN without bugs the game is subpar at best, it has ridiculous expensive MTX store that dares to sell objects and outfits from previous games.

    **But most importantly**, when i tried to get my FO76 copy refunded it was denied, and there was no word from Bethesda about the situation.

    CDPR gave a unprecedented apology and offered full refunds to anyone that wanted, triggering Sony for forcing their hand to change their sht practice of not giving the option for digital copy refunds which led to them “temporarily stopping sales” but i digress.

  • Final Fantasy 14 had such a bad launch that it had to be rebuilt from the ground up. The changes made to the game were so drastic that in the relaunch, a massive disaster is used in game to explain the changes to the landscape. It went from a game that crashed and burned at launch to one of the most acclaimed mmos of the past decade.

  • I enjoyed cyberpunk, but the game was shallow. The choices you made rarely actually had an impact, the first two hours are really the only good part of the story, the combat feels kinda clunky and bland, the healing system is busted, the driving is some of the eirst and clunkiest ive ever seen, the story is overall pretty good but the performances of the actors could have been better, and there’s a LOT of lines which are utterly cringe.

    Cyberpunk not only failed on launch due to its bugs and performance, but even past that its core design was utterly flawed.

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