Saturday, February 15All That Matters

Star Citizen Development Timeline – Compared to other Publishers and the Tech Industry

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Star Citizen Development Timeline – Compared to other Publishers and the Tech Industry

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View Reddit by maztyView Source

32 Comments

  • For all the marketing the makers of Star Citizen do, they always try to make it seem like its a new project, with the next big thing just around the corner. I put together a timeline to demonstrate how long this project has been going on for.

    Some fun facts I learnt while making this. Development on SC is older than:

    * Uber
    * Lyft
    * Google Drive
    * Windows 8

    In the time its taken for zero full games to be released by CIG, here are a few things that have been delivered in that time:

    * Every single Apple Watch
    * The entire Dark Souls series, including a remaster
    * The entire Zen CPU line-up
    * The rise and fall of HMB memory for GPUs
    * The US rollout of 4G and 5G

  • Fucking Verizon iterated from 4g to 5g. That’s *physical* infrastructure upgrades at a national level on top of any back end crap they had to do. Building permits, equipment installers, engineering hours, etc.

    I never thought I’d use Verizon as a measuring stick but damn.

  • Star Citizen is going to be remembered as both the best and worst aspects of the crowdfunded video game era that ultimately only resulted in a tech demo designed to milk whales of tens of thousands of dollars for ships in an u finished game

  • It’s pretty comical, yes.

    I’ve gotten into VR lately, and modern VR tech evolved from zero to mind-shattering in roughly half the time Star Citizen has been in development. Half Life Alyx, which was amazing, came out more than 2.5 years ago, on hardware from a company that didn’t even exist before 2012. Entirely new hardware, with an entirely new way to play games, was developed and evolved in less time than this one game.

  • I backed the Kickstarter. I then opened a store, married, had a daughter, opened a second store, and forgot I had backed SC multiple times, only to be reminded on Reddit.

    I’m looking forward to play it when I’ll retire

  • I was a backer, got myoney back.

    It’s weird. I fully support the end goal. I believe that it truly be something amazing and in depth to play. But how many people truly are going to love a second life in a space sim, truly.

    I think the bottom line problem with Star Citizen is the fact that the deadlines are soft targets. If the ends justify the means, they’ll push it back. But without rigid deadlines, where’s the ooomph to actually get it done?

    If I take my time in my job, my town doesn’t get cleaned. I get my ass pulled up, unless I’ve got a reason for me not doing a certain area because I’m going to concentrate on it more tomorrow etc.

    Deadlines push productivity. Yeah they’re stressful, but without them you can just amble slowly towards your goal instead of walking steadily and occasionally having to jog.

    The thing that made me question the development of it in general was when they flaunted that physics of liquid in a glass while interacting with the bar. What benefit does this have to the overall picture? Sea and river simulations were you have similar tech, but do I really care about the drinknin a glass looking realistic?

    I think what will happen to Star Citizen is it will be chopped up for it’s tech and used to make other products

  • I remember playing EvE Online and right around 2012 some of the players I played with had found out about Star Citizen and were excited because it was the rival to EvE. Here we are 10 years later and it’s still not even technically in beta.

  • Decided to finally download SC today but after trying it out it is way too complex for me at this time. There isn’t even a proper tutorial as to what to do next apart from a few hints at the start..

    Game looks phenomenal though, and I applaud those who are playing daily.

  • This is incredibly misleading.

    The witcher 3 took nearly 4 years to make (roughly 3 and a half) and what you’re posting here is releases not showing dev time, number of devs, cost to develop and instead pushing a misleading narrative that you’ll downvote and silence me for calling you out on like everyone else.

    Maybe you should show that and show that you’re not being biased? Might be a bitch to much to ask tho.

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